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Kargon IV

Hi everyone!
Here is my first personal project on Unreal 5, which I've been working on and off for about a month.
With this project, I wanted to improve my lighting skills and learn how to create an interesting atmosphere in a 3D scene.
I also end up creating some decals to break ground, roof and wall repetition.
The art style is inspired by the Ratchet & Clank series, which I'm a big fan of, and I wanted to add a touch of fantasy with these giant swords!

I hope you'll like it! 😁

View 01

View 01

Travelling

Close up

Close up

Folliage

Folliage

Lava - Ground - Roof

Lava - Ground - Roof

Wall - Trim

Wall - Trim

Process

Process